The player may choose one option from each category for a character. Note that some options cost experience points which are reduced from the starting experience available for a character.
Homeworld
“I and my servants have descended to the surfaces of a hundred worlds, but the machine spirits of my data-arrays will forever hold images of the wind-swept, cerasteel spires where I first pledged to the Omnissiah.”
–Magos-Explorator Markus Valgar
Your character may now travel amongst distant stars, but that was not always the case. The type of world a character grew up on affects many of his facets, from physical abilities, skills, and temperament to appearance and the Career Paths he may choose.
- Agri-world (Enemies Within)
- Atomforged World (Imperial Atomica)
- Battlefleet (In to the Storm)
- Chapter World (UT), chapter house of Space Marines is located to your homeworld.
- Child of Dynasty (In to the Storm)
- Daemonworld (Enemies Beyond)
- Death World (Enemies Without)
- Frontier World (Enemies Within)
- Feral World (DH2)
- Feudal World (Enemies Within)
- Footfallen (In to the Storm)
- Forge World (DH2, homebrew expansion)
- Garden World (Enemies Without)
- High Born (DH2)
- Hive World (DH2)
- Imperial World (RT)
- Irradiated World (Imperial Atomica)
- Mindcleansed
- Paradise World (UT)
- Penal Colony (Enemies Beyond)
- Quarantine World (Enemies Beyond)
- Rad-blasted World (Imperial Atomica)
- Research Station (Enemies Without)
- Schola Progenium (Only War)
- Shrine World (DH2)
- Void Born (DH2)
Background
- Adeptus Administratum (DH2)
- Adeptus Arbites (DH2)
- Adeptus Astra Telepathica (DH2)
- Adeptus Mechanicus (DH2)
- Adeptus Ministorum (DH2)
- Adepta Sororitas (Enemies Within)
- Callidus Temple (Ultima Tectum campaign)
- Exorcised (Enemies Beyond)
- Heretek (Enemies Without)
- Mindcleansed
- Navigator (Source)
- Imperial Navy (Enemies Without)
- Imperial Guard (DH2)
- Mutant (Enemy Within)
- Outcast (DH2)
- Rogue Trader Fleet (Enemies Without)
Role
- Ace (Enemies Without)
- Assassin (DH2)
- Chirurgeon (DH2)
- Crusader (Enemies Beyond)
- Desperado (DH2)
- Fanatic (Enemies Within)
- Hierophant (DH2)
- Mystic (DH2)
- Penitent (Enemies Within)
- Sage (DH2)
- Seeker (DH2)
- Warrior (DH2)
Elite Advances
- Astropath (Enemies Beyond)
- Inquisitor (DH2)
- Psyker (DH2)
- Sister of Battle (Enemy Within)
- Untouchable (DH2)
Birthright
The Imperium is a vast place, and within it there are countless thousands of life stories. For most, the life a person is born to will be the only one he ever knows.
For some, however, this life is merely the beginning.
- Child of the Creed (RT)
- Fringe Survivor, may cost XP (In to the Storm)
- In Service to the Throne, may cost XP (In to the Storm)
- Savant (RT)
- Scavenger (RT)
- Scapegrace (RT)
- Stubjack (RT)
- Unnatural Origin, may cost XP (In to the Storm)
- Vaunted (RT)
Lure of the great Imperium
The void and worlds beyond ones birthplace calls out a select few. Those who answer the call find a life of excitement and horror, for in darkest depths of the blackness of space, “Here be monsters!”
- Chosen by Destiny (RT)
- Criminal (RT)
- Crusade, may cost additional XP (In to the Storm)
- Duty Bound (RT)
- Hunter, may cost additional XP (In to the Storm)
- New Horizons, may cost additional XP (In to the Storm)
- Renegade (RT)
- Tainted (RT)
- Zealot (RT)
Trials and Travails
The acolytes are far from average. The experiences they have endured help to shape them into what they are.
- Calamity (RT)
- Dark Voyage (RT)
- Darkness, may cost additional XP (In to the Storm)
- Hand of War (RT)
- High Vendetta (RT)
- Lost Worlds, may cost additional XP (In to the Storm)
- Press-ganged (RT)
- Product of Upbringing, may cost additional XP (In to the Storm)
- Scorched (Imperial Atomica)
- Ship-lorn (RT)
Motivation
It is not sufficient merely to possess the means and opportunity to venture beyond the borders of the Imperium: one must possess the will to do so. To journey amongst the haunted stars, far from the safety of the Emperor’s domain, requires a sense of purpose so strong that it defines a person—for those who embark on such a voyage may never return.
- Devotion (In to the Storm)
- Endurance (RT)
- Exhilaration (In to the Storm)
- Fear (In to the Storm)
- Fortune (RT)
- Idealism (UT)
- Knowledge (In to the Storm)
- Prestige (RT)
- Pride (RT)
- Renown (RT)
- Vengeance (RT)
Sources: Rogue Trader corebook, In to the Storm, Dark Heresy 2. ed, Enemies Beyond, Enemies Within, Enemies Without, edited for Ultima Tectum campaigns