Components available for Imperial habitats and star vessels
All official Rogue Trader RPG star vessel hulls and components and selected home-brew material from Ultima Tectum campaign: Statistics, sources and minimal descriptions.
Ultima Tectum campaign home-brew components
Archeotech/Xeno/Curse qualities of components, Stars of Inequity, page 86
Star vessel weapon special qualities
Official Rogue Trader star vessel hulls
The Imperial hulls from official Rogue Trader books with easy interface
Collected home-brew material of new hulls and components
- Custom Imperial star vessel hull creation
- Designs of Imperial habitation, Habitats, arcologies, void stations and star fortresses
- Underdeck, lost space under and between STC components
- GM only: Ark Mechanicus hull
- GM only: Archeotech star vessel components
- GM only: Space Marine star vessel hulls
- GM only: Ready to use star vessels
- GM only: Chaos star vessel components
- Xenos
- GM only: Tau star vessel hulls and components
- GM only: Eldar star vessel hulls and components
- GM only: Necron star vessel hulls and components
- GM only: Rak’Gol star vessel hulls and components
- GM only: Stryxis star vessel hulls and components
- GM only: League of Votann hulls and components
- GM only: Tyranid hulls and components
- GM only: Ork Star Vessels, Heavily under construction
Note
-The Imperium builds and designs in a modular way. In an example, ages ago the design for STC component of Imperial brig was perfected and the same component can be used in a hiveblock, an asteroid mine, a heavy cruiser or an any other Imperial habitat or vessel, that relies on STC technology.
–Designs of habitats (towns, districts, facilities, arcologies, fortresses and space stations) works on similar way as space ship design in Rogue Trader with some differences.
- Available Space is not as grave issue in a habitat as in a star vessel, so development of a habitat is not restricted by space requirements of components. The only limitation of expansion of a habitat is the available power and components. (Exception: STC star fortress and STC arcology designs have limited space.)
- Habitat cores differ from space ship drives available. More detailed information about habitat cores is available FOR MECHANICUS ONLY.
- Habitats located to a life sustaining environment do not require a life support system.
- If a component has different values for Pow usage then use always values of cruiser components as habitats rely on the more powerful component designs.
- Some components have been adjusted or created to suit only habitat settings.
Availability
-Component can be acquired by Tax Factor (Or Profit Factor, Tithe Factor, Power Factor, depending on which Imperial office is attempting an acquisition) check or spending Tax Factor.
-During Tax Factor check characters can barter using items and components to ease availability of acquired item. If bartered item is same rarity as acquired item becomes one degree more available. If bartered item is higher rarity acquired item becomes more available by degree of rarity difference. If acquisition is failed bartered item is not lost.
-Archaotech, xeno-tech and heretech cannot be acquired by burning tax factor and have to be purchased with barter item or other funds.
Sources:
Dark Trader home-brew components
Heroic system home-brew components
Rangerdan666 home-brew components
Fringe Is Yours home-brew components and weapons
Unearthed Apocrypha: The Great Devourer Tyranid home-brew hulls, components and weapons