“Sphaera Imperator”

sphaera-imperator-uusinClass: Major asteroid, high metal content, UT-1183,
Habitat: Void habitat on the heart of the asteroid.
Description: Depleted asteroid riddled with abandoned mining tunnels.
Size: Small, under 10 km
Population 100.000
Gravity: Low, Main tunnels and habitat have standard Terran gravity with Land tiles.
Atmosphere: Tunnels: None, Habitat: Terran
Anomalies: High metal content (adamantium), Riddled with abandoned mining tunnels.

Notable characters:
Memillius
Habitat Spokesman,
Thurio
Habitat enforcer,
Gurney
Void Union agitator,
Lady Percy
Chorda Legatus,
Morton
Winterscale Legatus
Teresa, Astropath acolyte, Pupil of Astropath Martün Underberg
Gauss Electro priest, rank: 0, Underling of Specialist Gödel, Core guardian
Regiomontanus Rune priest, rank: 0, Tech-Shrine guardian
Archdeacon Oppolzer, Rank 1, Lecturer of Cult Mechanicus
Ecbert Acolyte administratum, caretaker of administrative vault
GRG-668 servitor

Speed: NA
Manoeuvrability: -45 (-5 from component)
Detection: +5 (+5 from component)
Armour: 40 Metal rich rock
Void Shields: 1 UNPOWERED, insufficient core configuration
Hull Integrity: 68 (-5 from component)
Turret Rating: 0
Weapon Capacity: 1 dorsal weapon platform

Core output: +69 – Consumption: 49 = +18 reserve
Space used: 73

Essential components

Fusion core Pow: +45 Space: 6 Industrial configuration; low maintenance, high power output, low peak resistance
Void shield array Pow: 5 Space: 1, UNPOWERED, insufficient peak resistance with current core configuration.
Exploration HQ, good quality, Pow: 4 Space: 2, (+5 detection, active augury)
Vitae pattern life sustainer Pow: 5 Space: 3
Voidsmen quarters Pow: 2 Space: 4
W-240 passive detection array, good quality Pow: 2 Space: External (may perform augury without being detected)

Supplemental components

Auxiliary Plasma Banks (exeptional quality) Pow +12 Space: 6, If Damaged, 1d5 Hull Integrity Damage, Plasma banks on Fire
Hydroponics Deck Pow: 5 Space: 4, morale and endurance improved. See below.
Medicae Deck Pow: 2 Space: 1, +20% Medicae; IBx3 patients treatable
Hold landing bay Pow: 1 Space: 0, -2VU for Attack Craft on first turn; +10% Pilot+Manoeuvrability to land safely, 3 DoF make another attempt, 4 DoF crashed and Component considered Damaged; Requires Main Cargo Hold; -5 Hull Integrity, -5 Manoeuvrability
Main cargo hold Pow: 2 Space: 4, Extra Stuff whilst doing Trade Objectives (x2.5)
Fire suppression system Pow: 1 Space: 1, If Bridge is powered and undamaged, extinguish one fire in a Component -10% Tech-Use; Once per Strategic Turn
Small craft repair deck Pow: 2 Space: 2, -10% Tech-Use; 2 Craft per DoS recovered
Imperial shrine of Confederation of Light Pow: 1 Space: 1, +5 to Creed
Barracks Pow: 1 Space: 4 MISSING FROM THE MAP
Luxury quarters Pow: 2 Space: 1, + 5 Morale, -5 to Creed
Administratum Vault Pow: 2 Space: 4 (bonus to ? checks)

Arbitrator Presinct-fortress (good quality) Pow: 1 Space: 4

Components within precinct-fortress walls:
Auxiliary Plasma banks Pow: +10 Space: 6, If Damaged, 1d5 Hull Integrity Damage, Plasma banks on Fire
Arboretum Pow: 2 Space: 3, Increase Crew Population Permanently by 2; x2 Time Ship can remain in Void without Crew/Morale Loss, Ptera-Squirrel population harvesting produces additional +? tax Factor
Pillars of Law Pow: 1 Space: 1, Extensive display of Ordo Arbites iconography. Bonus +5 to arbitrator command at the courtroom of precinct-fortress
Hexagrammic suppression cells Pow: 2 Space: 1, 6 cells, allows separate (safe?) storage of psychic persons or material

Components restricted from general habitat population:
Astropathic choir Pow: 1 Space: 1,+10% Focus Power Test for Astro-Telepathy; Increase Psychic Powers by 5VU’s
Warp Gate Map Pow: 1 Space: 1, Navigation (Warp) to Locate; -20% Navigation (Warp) to Traverse; On Failure, vessel went somewhere else.

Techno-Shrine of Omnisiah Pow: 1 Space: 1, as Emp.Shrine, but for Tech people
Factorium: Armor  Pow: 4 Space: 6, STC production line with archeotech adjustment, produces uncommon armor plating quality.

Upgrades

Atomics, 10 Hits, 1d10+6 Damage; Salvo Rules

Weapons:

Dorsal: Voss Pattern Torpedo tubes Pow: 1 Space: 5
Mine layer bay Pow: 1 Space 4

Special

Commerce bonus:

+5 Cargo bay

+5 armor

Other:

“Addled Canary”, local bar

Stored components:

2 pcs Fission generators Pow: +2 Siz: 1

Jovian missile battery Pow: 3 Space: 1, UNINSTALLED, No available weapon platform

820.M41 60.000 refugee miners joined to population.