GM NPC Humer


Common Knowledge

WS 58 BS 22 S 40 T 41 Ag 25 Int 39 Per 25 WP 52 Fel 40

Movement: 2/4/6/12 Wounds: 14
Armour: Chain Reinforced Robes (3 All except Head)
Total TB: 4
Skills: Awareness (Per), Charm (Fel), Common Lore (Imperial Creed) (Int), Dodge (Ag) +20, Forbidden Lore (Heresy), Linguistics (Int), Parry (WS) +10, Resistance (Psychic Powers) +10, Scholastic Lore (Imperial Creed) (Int) +10, Speak Language (High Gothic, Low Gothic, Cherubabel) (Int).
Talents: Air of Authority, Blademaster, Crushing Blow, Cyphers (Armormants), Flock of Cherubae, Demagogue, Frenzy, Hatred (Chaos Space Marines, Daemons +10, Heretics, Mutants, Psykers, Renegades, Xenos [All], Iron Jaw, Litany of hate, Theurgy, Unshakable Faith (counts as Unshakable Will).
Weapons: Chain Greatsword (2d10+8 R; Pen 3; Sanctified, Tearing, Unwieldy), Hand Flamer Pistol – Flame Range 10m; S/-/-; 1d10+4 E; Pen 2; Clip 2; Reload 2 Full; Flame, Spray
Gear: Ecclesiastical robes, prayer book, servo skull (ecclesiarchical),

Litany of Hate: The Confessor’s loud condemnation of all things Anti-Imperial allow him to share his Hatred with those around him. So long as he is able to speak, all allies within earshot count as possessing all of his Hatred Talents.

Flock of Cherubae: Cardinal Humer may summon them with full action and command a flock of cherubae. If needed they will carry the cardinal through air. He gains trait Flier (5) but cannot engage melee as long as he is carried.


WS BS S T Ag Int Per WP Fel
10 10 16 20 28 16 27 22 10

Movement: 2/4/6/12 Wounds: 3
Skills: Awareness (Per), Concealment (Ag +10), Performer
(singing) (Fel +20) or Trade (Copyist, Tailor, or Valet) (Int +10).
Talents: Talented (Performer or Trade).
Traits: Flier 5, Machine (1), Programmed Instinct, Size
Weapons: Balled Fist (1d5–3 I; Primitive)
Armour (Machine): Head 1, Arms 1, Body 1, Legs 1.
Commands: Cherubim can be commanded as per a cyberfamiliar (see page Inquisitor Handbook 142). In addition it may be given orders to carry out any pre-programmed tasks it understands (i.e. “lay out my vestments”, “copy that tract”, “hold aloft the prayer scroll”, etc.)
Programmed Instinct: Cherubim will not attack or engage in violence unless specifically ordered to so. They flee if injured or startled, and left to their own devices they are indolent creatures, often perching in high places and simply watching until called for or set a task. Some might even regard them as sly, and stories flourish in noble households and churches of them filching small shiny objects and hiding them in the rafters.

-Believes the edifices of the Cult Imperialis should be heavily ornamented works of art, in praise of the Emperor. Stricter in treatment of mutants than Lucid[s]. Founded by Gracius of Armorm.
-Orthodox zealot who is immensely fond of cherubae.
-Gets organ transplants from Chorda dynasty.
-Relies on Chorda dynasty medics for rejuvenation process.
-Has plans to build immense cathedral for the glory of the Emperor. Beside plans has also funding from ecclesiarchy to build greatest cathedral at Koronus Expanse. Plans of the cathedral have been drawn by Theodor Cadizky and it acts as psychic resonator which armormants plan to use against daemon bound to the sun. 
-Has deals with Isolte, Arviragus, Boltazar, Fortius, Vladir for materials of the cathedral.cardinal humer
“Yes, you have my blessing on holy massacre of heretical heathens as the Emperor knows his own and there is none of them among those sub-humans.”


-Opens auto-temple in a cathedral under construction and announces to be Cardinal of the system.

-Receives great tithes (TF 25) from Judge Mordechai during opening of precinct-fortress of Sphaera Imperator


-Scholarium gets a boost as tens of thousands children left by conscripted citizens become orphans.

-Cathedral of Immaculate Truth has been targeted several times unsuccessfully by saboteur Wolfhart who has employed by Judge Mordechai with untraceable Thrones.


-Echo in the Immaterium caused by actions of Cardinal Humer. Vision of enormous ornated glass window, the fiery blue sun and an empty ecclesiarchical pulpit. Theodor Cadizky.

The Cathedral of Immaculate Truth

A magnificent creation meticulously overseen by Cardinal Humer, emerges within an additional arched structure on the Avaritas star fortress. Bathed in an bright radiance of constantly moving search lights, it is still undergoing final purification rituals, paving the way for its grand opening, where its opulent beauty will be unveiled to the world.

At the gates of the cathedral, Cardinal Humer orchestrates fervent imperial ceremonies, accompanied by advanced hypno-doctrination gear, that captivate the senses and instill a profound sense of devotion. The drop ship auto-temple, a battlefield temple, serves as the temporary altar to the divine, where the faithful gather to partake in these transformative rites, their souls uplifted by the Cardinal’s profound presence.

The cathedral possesses its own exquisite energy source, casting a celestial glow upon its exterior. Its architecture is a testament to Imperial artistry, with intricately carved spires reaching towards the heavens, and delicate filigree of wardings adorning every surface. The air surrounding the cathedral carries an aura of sanctity, infusing all who approach with a deep reverence and a sense of awe.

Within the vicinity, an abundance of cherubim graces the area, their ethereal beauty and harmonious melodies enhancing the sacred ambiance. Their wings flutter gracefully as they gather, bestowing blessings upon the cathedral and its visitors. Their presence creates an otherworldly symphony of seraphic voices, enveloping the surroundings in a sublime chorus.

Deep within the hallowed halls of the cathedral, eerie psychic phenomena manifest, captivating the senses of those attuned to such mystic energies. Psykers, with their heightened abilities, perceive the immense power that emanates from within. It is as if the very fabric of reality shimmers and trembles, hinting at untold cosmic secrets and transcendent experiences. These enigmatic psychic phenomena add an intriguing layer of mystique and wonder to the cathedral’s already enchanting allure.

The exterior of the Cathedral of Immaculate Truth stands as a testament to opulence and divine artistry. Its resplendent beauty, enveloped in an aura of sanctity, captures the hearts of all who behold it. The congregation of cherubim and the eerie psychic phenomena within contribute to an atmosphere of ethereal wonder, drawing pilgrims from far and wide to bask in the transformative power and transcendent experiences that await within the cathedral’s sacred embrace.