Labyrinth Mountain

Machine spirit: Unknown
Past histories: Isolated
Speed: — ManoeuvrabilityDetection:
Armour: 30 Void Shields: 3 Hull Integrity: 100
Space: 100 Power: 100 Turret Rating: 3
Weapon Capacity: 2 dorsal (launch bays)

Officers

Essential componen

  • Anti-Matter Core Autonomous configuration
  •  Multiple Void Shield (3)
  • Armored Command Headquarters
  •  Ancient Life Sustainer, bonus vs toxins
  •  Fallout Quarters, bonus vs radiation damage.
  •  W–240 Passive Detection Arrays, passive detection

Supplemental components

  •  Barracks,
  •  Fortified Rally Points
  •  Genetic Engineering Facility
  •  Incubation Halls
  •  Advanced Medicae Bay
  •  Datavault, Data: Genetic patterns, Noospheric warfare, Archeotech tech-weapons
  • Modified Cogitator Interlink
  • Emergency Energy Reserve
  • Habitat Stores
  •  Armored Gate
  •  Armored Walls
  •  Reinforced Walls
  •  Tenebro Maze, prevents teleportation attacks
  •  Aqua Reservoir
  •  Extended Supply Vaults
  •  Hydroponics
  •  Manufactorum
  •  Munitorium
  •  Minefield
  •  Pneumatic Arterial
  •  Servitor Production Facility
  •  Fighter Bay: Assault boats, may hit and run up to 4 void units.
  • Fighter bay: Assault boats,
  •  Garage: Jetbikes,
  • Garage: Automatons,
  • White code generator, protects the vault from the approxhing technsaurians
  • Hololithic Arena, +10 to crew rate
  • Scholana progenium: Tactical assault Squad

Upgrades

  • Tachyon Lenses
  • Servitor Crew: Servitor Hordes (100.000 servitors)

!GM notes!