Scyllax Guardian

Unlike pure combat automata, the Scyllax-class Guardian Automata are designed to stay near and assist high level Magi and Cybertheurgists of the Mechanicum. Floating across the battlefield on metal tendrils, Scyllax Guardian Automata stop at nothing to defend their charge. When in their presence they are a storm of blade and bolter shots, but without the guiding mind of a Magos, they are little more than stationary defense turrets.

Scyllax
WS BS S T Ag Int Per WP Fel
35 40 40 35 30 35 30 35 –
Movement: 4/8/12/24 Wounds: 20
Armor: Machine (All 6) Total TB: 9
Skills: Awareness +10, Dodge, Navigate (Surface), Security, Tech Use
Talents: Resistance (Psychic Powers), Two Weapon Wielder (Ballistic, Melee), Gunslinger, Sidearm, Blade Dancer
Traits: Auto-Stabilized, Dark Sight, Guardian Servitor Protocols†, Machine (6), Unnatural Strength (x2), Unnatural Toughness (x3), Size (Hulking)
Weapons: Scyllax Bolter, Mechadendrite Combat Array
Gear: Rad Furnace††
Availability: Very Rare
†Guardian Servitor Protocols: As long as the Scyllax-class Guardian Automata are within 100m of an ally with a Cortex Controller or Mechanicus Implants, they possess the Fearless trait and may act as an independent ally on the owner’s initiative. Outside of this range, the Scyllax must make an Challenging (+0) Intelligence test or remain stationary. They may fire at and select targets as normal.
††Rad Furnace: The Scyllax contain within them a burning Irad furnace that can weaken friend and foe alike. Allies and enemies in the same melee as the Scyllax Guardian Automata suffer -1 to their base Toughness Bonus. This can reduce Unnatural Toughness according to the modifier (for example, TB4 Unnatural x2 for TB8 will become TB3 Unnatural x2 for TB6). Only other bearers of a Rad Furnace are immune to this effect

Scyllax Bolter Basic 150m S/3/- 1d10+9X 6 24 Full Tearing Extremely Rare

MECHADENDRITE COMBAT ARRAY
An ever-spinning, ever cutting combination of mechadendrites, chainblades, and energy weapons, the Mechadendrite Combat Array allows the Scyllax Guardian Automata to spin its weaponry around in a horrific maelstrom that catches every enemy in range. Maelstrom: If 3 or more Degrees of Success are achieved on the Weapon Skill test, an additional attack is generated. A Weapon Skill test is performed as normal. Bonus attacks do NOT generate further attacks.
Dismemberment: The Mechadendrite Combat Array may be used as a Full Action with the Dismemberment profile instead of its normal profile.Mechadendrite Combat Array
Melee – – 1d10+5R -pen 4 – – Tearing, Maelstrom Very Rare
(Dismemberment) 1d10+10 – pen 12 – – Tearing, Unwieldy

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