Imperial commercial colony
Location: Arctic continent
Population: 100.000 citizens
Speed: NA
Manoeuvrability: NA
Detection: -10
Hull Integrity: Equals space used by installed components
Armour: 5
Turret Rating: 1
Space: No maximum
SP: 0
Weapon Capacity: 1 weapon platform
Power: +30
Essential components:
- Fission core Pow: +30 Space: 3, Industrial configuration
- Commerce Headquarters Pow: Space:
- Imperial Housing Pow: Space:
Supplemental components:
- Barracks Pow: 2 Space: 4 , arbitratorial troops.
- Pisces auto-factory Pow: Space:
Special:
–Under the atmosphere: Detection has been reduced by -10. Reduce caused and received lance damage by 2
–Gravity well: If habitat is affected by normal or heavy gravity reduce macrobattery accuracy by 5.
–Structure prone to critical hits: Decrease Crit Rating of a weapons targeting the habitat by 1.
–Spreading: Size of a habitat is limited only by the power output of the habitat’s core.
–Open layout: Hard to defend against boarding (-10 to defensive boarding command checks). Easy fire control (+10 bonus to put out fires).
–Bound to ground: Offensive boarding actions against star vessels require a landing strip, a spaceport or other component able to launch a boarding actions.
!GM notes!