Fastolfe, Bounty hunter,
-Can be hired by burning Tax factor
-Cynical and anti-auhoritarian.
-Contacts to cold trade around the system as he sometimes claims their bounties.
WS BS S T Ag Int Per WP Fel
41 48 41 41 45 36 39 38 36
Movement: 4/8/12/24 Wounds: 18
Armour: Light Carapace (5 All) Total TB: 4
Skills: Awareness (Per) +10, Common Lore (Imperium) (Int),
Concealment (Ag), Dodge (Ag)+20, Drive (Ground Vehicle)
(Ag), Inquiry (Fel), Interrogation (WP), Intimidate (S) +10,
Medicae (Int), Parry (WS) +20, Security (Ag), Shadowing
(Ag), Silent Move (Ag), Speak Language (Low Gothic) (Int),
Talents: Deadeye Shot, Disarm, Hip Shooting, Quick Draw,
Marksman, Nerves of Steel, Rapid Reaction, Sharpshooter,
Swift Attack, Takedown, Unarmed Warrior.
Weapons: Chainsword (1d10+6 R; Pen 2; Balanced,
Tearing), Semi-Auto Hand Cannon with amputator rounds
(Pistol, 35m; S/2/–; 1d10+6 I; Pen 2; Clip 8; Reload 2 Full)
or Splinter Rifl e (Basic; 60m; S/3/5; 1d10+2 R; Pen 3; Clip
200; Reload 2 Full; Toxic ), 3 Stun Grenades (Thrown;
12m; S/–/–; —; Blast , Concussive ). Gear: 3 clips for ranged weapon, respirator, manacles, data
slate of bounties, Good Craftsmanship bionic eye.
Low Blow: Bounty Hunters are practiced in hitting their
opponents in their vitals. Whenever they make a Called
Shot Attack, their attack gains the Razor Sharp and Tearing
Qualities (if it didn’t have them already).
Allies and enemies: