A character can perform Spontaneous Psychic Projection to achieve a psychic effect. The power level of the projection depends on whether fatigue is spent to boost it.
- Fatigue points accumulate as the character exerts themselves or suffers mental strain.
- If Fatigue ≥ Toughness Bonus, the character becomes Unconscious.
- if character becomes fatigues he gets -10 to all skill checks
- Each point of fatigue gives cumulative -1 penalty to projection total.
- If the character looses his consciousness when using his last fatigue to power the projection it is manifested on the moment the character looses consciousness.
Boosting with Fatigue
- If the character chooses to spend fatigue to boost the projection:
- Projection Total = (Roll Result) ÷ 2
- However, for each point of fatigue suffered, the character takes a cumulative –1 penalty to the Projection Total.
Not Boosting (No Fatigue Spent)
- Projection Total = (Roll Result) ÷ 5
- Still affected by any existing fatigue penalty.
Wounds: Light damage 1d10/5, medium 1d10+5, heavy damage 2d10 or +10
Characteristic damage: light 1d10 +1, medium 2d10 +2 heavy 3d10 +3,
Gain Unnatural Characteristic (X): (1) +1, (2) +2, (3) +3
Create Fatigue (X): (1) +1, (2) +2, (3) +3