Void station claimed by Imperium
-Created by surgeon twins Yves and Xavier to hide their personal heretical cloning research and drug experiments for Chorda dynasty.
-Liberated and annexed to Imperial use as hospital station by Judge Mordechai 820.M41.
Calculus savant: Machine spirit is inclined towards scientific research. Gain +10 to logic and any Scolastic lore or Forbidden lore test. -10 to Tech-use to repair components or reconfigurate the core.
Unspeakable experiments: +10 to experimental medicae checks, scholastic lore: occult checks, -10 to void station morale.
Detection: -30, no augur array installed
Hull Integrity: 40
Turret Rating: 1
Space: No restriction
Weapon Capacity: Dorsal 1 (no lance)
Power: Fusion core +45
Crew rate: 20 Population: Morale: Creed:
Power output: +45 Consumption: -22 Reserve: +23
Fusion Core Industrial configuration Pow: +45 Space: 6 Reconfigured by Specialist Gödel
Prison HQ Pow: 2 Space: 2, +10 scrutiny checks, +20 to command checks vs mutiny/rebellion.
Prison Quarters Pow: 1 Space: 1, combination of quarters and barracks. Is able to house 10% of population as active troops up to 10.000 guards.
Shadowfield Pow: 8 Space: 4, eldar xenotech, Creed -5, See below
Evacuation Bay Pow: 2 Space: 4, Extra Stuff whilst doing Trade Objectives (x1.5); Free Action to Eject all Cargo and Cleanse the Slave Holds.
Medicae Deck Pow: 1 Space: 2, +20% Medicae; IBx3 patients treatable
Cloning Facility, Pow: 0 Space: 0, best quality (Pow: -1 Space: -1), requires Medicae Deck. Onboard facility can duplicate humanoids.
Slave Holds Pow: 1 Space: 2, Decrease Morale Permanently by 5, Compilation of thousands of genetic monsters.
Apothecarium Pow: 1 Space: 1, Reduce crew loss by 1
Pharmasia Pow: 1 Space: 2, Synthesise’s Drugs, adequate dosage for the entire crew each day; Extra Stuff whilst doing Trade/Criminal Objectives
Laboratory Annexes Pow: 5 Space: 2, Ongoing research: on cloning, on psyker genetics and human trials with “Blue Crystal” drug
Archeotech enneagram projector
Slave Holds were filled with compilation of thousands of genetic monsters, which were executed and spaced out by the order of Judge Mordechai.
A defence found upon some Eldar vessels, the Shadowfield protects a vessel by concealing it within a cloud-like fog of darkness and false shapes. Even if a vessel is able to identify the presence of such a shielded starship, little information about its
Components or its precise location can be identified. Installing this Component in an Imperial vessel is a clear sign of heresy.
Of course, the consequences of heresy may be much less severe for some explorers than the threat of being identified.
Darkened Craft: This Component grants a +20 bonus to the Silent Running Manoeuvre. Any Active Augury or Focused Augury Extended Action attempted against the vessel suffers a –20 penalty.
Rolling Fog: All ships firing at a ship with a functioning Shadowfield suffer a –20 to their Ballistic Skill Tests. Any Pilot Tests to perform Hit and Run attacks suffer a –30.
Energetic Interference: A ship with a Shadowfield must choose whether it is using its Void Shields or Shadowfield at the beginning of combat.
Laboratorium Annexes Pow: 5 Space: 2 Extremely rare ITS page 88
-Cruiser, fortress and habitat only.
–These extensive laboratories allow vessel to conduct extensive research into up to 3 topics simultaneously. +20% on Tests to identify, analyze and repair artefacts of Ancient/Xenos origin.
Apothecarium Pow: 1 Space: 1 SP: 2
All vessels have some level of medical facilities, but a ship with a full Apothecarium is equipped with major surgical facilities, resucatrix chambers, and clinics to tend to the crew. Experienced tech-priests and medicians work to heal the sick, install augmetics, and treat the wounded in battle.
Triage: Reduce all losses to Crew Population by 1.
Chiurgeon Chamber: This component provides a +10 bonus to all shipboard Medicae tests.