Experience Cost 300 xp
Prerequisites
- Willpower: 40
- A Void in the Warp: Characters with the Untouchable elite advance cannot gain the Psyker elite advance.
- Rogue Psyker: Characters without the Adeptus Astra Telepathica background who gain the Psyker elite advance are not sanctioned. They do not gain the Sanctioned trait (see page 138) and count as rogue
psykers (see the sidebar on page 91). - Inuntile Sanctioned Psyker: Characters without the Adeptus Astra Telepathica background who gain the Inuntile Sanctioned Psyker elite advance are sanctioned. They gain the Sanctioned trait (see page 138) but their psyrating is low or techniques are restricted.
- GM Guidance: Psykers are rare, but many serve the Inquisition due to their useful abilities. The GM should feel free to allow characters to take the Psyker elite advance if they want; 1–2 Psykers per group usually creates a good balance, although if other Player Characters abhor psykers, it can make for tense group dynamics. It is also possible for a character to become a psyker and strive to keep this hidden from his fellow Acolytes for a variety of reasons. This can lead to interesting roleplaying, and if desired a GM should work with the player to develop this narrative.
Instant Changes
- Gains the Psyker trait, the Psyker aptitude, and a psy rating of 1.
- Can no longer gain the Untouchable elite advance for any reason.
- If the character does not have the Sanctioned trait, he immediately gains 1d10+3 Corruption points (see page 289) as his mind abruptly opens to the Warp.
Unlocked advances
The character can now purchase psychic powers by spending experience points; see Chapter VI: Psychic Powers for full rules on purchasing and using psychic powers.
A character with the Psyker elite advance can also purchase psy rating advances to increase his psy rating. When a character purchases an advance in his psy rating, he increases his psy rating by 1. To do this, the character spends an amount of experience equal to 200 multiplied by his new psy rating value. For example, to increase a character’s psy rating from 2 to 3 would cost 600 xp (3 x 200).