Game system: DH2 + house rules for psychic powers.
Players: Antti, Piipari, Aku, ?
Secondary players: ?, Mikko,
Changes to WWW-pages: Major NPCs, Star system, player notes, more details on Victoria, Aurora, Ugrippa, Visions of Martün
Additions to WWW-pages: Orlov’s operatives, other major operatives (Eels, Chorda, Winterscale, Noble House of Grand Falls, Alfmed,
Campaign structure:
- Character creations and pre-game personal missions
- Intro: Mission Briefing, covert personalities, and warp travel to Ultima tectum,
- Establish HQ,
- Infiltrate the system,
- operate against Orlov
Acolyte Structure:
Victoria Aldrich -> B Cell -> C Cells
Creation path:
Homeworld
- Death World
- Frontier World
- Void Born
- Footfallen
- Forge World
- Hive World
- Battlefleet
- Imperial World
- Penal World
- Noble Born
- Child of Destiny
Birthright
- Scavenger
- Fringe Survivor
- Scapegrace
- Unnatural Origin
- Stubjack
- Child of the Creed
- In Service to the Throne
- Savant
- Fringe Survivor
- Vaunted
Lure of the Void
- Tainted
- Hunter
- Criminal
- Crusade
- Renegade
- Duty Bound
- Zealot
- New Horizons
- Chosen by Destiny
Trials and Travails
- The Hand of War
- Darkness
- Press-ganged
- Product of Upbringing
- Calamity
- Lost Worlds
- Ship-lorn
- Dark Voyage
- High Vendetta
Motivation
- Endurance
- Devotion
- Fortune
- Exhilaration
- Vengeance
- Knowledge
- Reknown
- Pride
- Prestige
- Fear