Dark Heresy campaign

Game system: DH2 + house rules for psychic powers.

Players: Antti, Piipari, Aku, ?

Secondary players: ?, Mikko,

Changes to WWW-pages: Major NPCs, Star system, player notes, more details on Victoria, Aurora, Ugrippa, Visions of Martün

Additions to WWW-pages: Orlov’s operatives, other major operatives (Eels, Chorda, Winterscale, Noble House of Grand Falls, Alfmed,

Campaign structure:

  • Character creations and pre-game personal missions
  • Intro: Mission Briefing, covert personalities, and warp travel to Ultima tectum,
  • Establish HQ,
  • Infiltrate the system,
  • operate against Orlov

Acolyte Structure:

Victoria Aldrich -> B Cell -> C Cells

Creation path:

Homeworld

  • Death World
  • Frontier World
  • Void Born
  • Footfallen
  • Forge World
  • Hive World
  • Battlefleet
  • Imperial World
  • Penal World
  • Noble Born
  • Child of Destiny

Birthright

  • Scavenger
  • Fringe Survivor
  • Scapegrace
  • Unnatural Origin
  • Stubjack
  • Child of the Creed
  • In Service to the Throne
  • Savant
  • Fringe Survivor
  • Vaunted

Lure of the Void

  • Tainted
  • Hunter
  • Criminal
  • Crusade
  • Renegade
  • Duty Bound
  • Zealot
  • New Horizons
  • Chosen by Destiny

Trials and Travails

  • The Hand of War
  • Darkness
  • Press-ganged
  • Product of Upbringing
  • Calamity
  • Lost Worlds
  • Ship-lorn
  • Dark Voyage
  • High Vendetta

Motivation

  • Endurance
  • Devotion
  • Fortune
  • Exhilaration
  • Vengeance
  • Knowledge
  • Reknown
  • Pride
  • Prestige
  • Fear