Creating a Psychic Familiar

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In the Warpcraft system, forming a bond with a psychic familiar is a significant rite of projection and metaphysical alignment. These familiars — often warp-touched animals, spirit-bound constructs, or minor warp entities — become permanently connected to the psyker through a ritual link, allowing shared power and consciousness.


What Is a Psychic Familiar?

A psychic familiar is a corporeal or non-corporeal being attuned to the psyker’s mind and soul. This bond:

  • Enhances psychic projection
  • Allows mental or astral communication
  • Grants passive defenses and reflexes
  • Shields the familiar from warp degradation and temporal decay

Steps to Create a Psychic Familiar

1. Find a Suitable Entity

The familiar must resonate with the psyker’s nature or discipline. Possibilities include:

  • Warp-attuned animals
  • Daemons (for radicals or heretics)
  • Constructs or souled artifacts animated by psychic intent
  • Beings with Psychic Presence, minor Warp Signature, or a spiritual aura

Example: A psyker specialized in Telepathy may bond with a shadow-snake that feeds on surface thoughts.


2. Prepare the Familiar Bond (Open the Link)

Spend 1 cycle of projection (lab season)!! to prepare the entity for bonding.

  • Infuse the link with Warp Essence, equivalent to Psychic Theory × 2!!
  • You don’t open the familiar like an object — the essence is used to prepare the bond
  • Requires access to a psychic sanctum or ritual space

3. Project the Familiar Bond

The bond consists of three psychic cords, each representing a type of connection between the psyker and the familiar:

CordEffect
Gold CordEnhances resistance to Warp Backlash and Mental Instability
Silver CordImproves Concentration, Psychic Defense, and Fatigue Resistance
Bronze CordBoosts Reflexes, Initiative, and Physical Coordination

Each cord requires a psychic projection ritual using Control Mind, Control Warp, or another appropriate Technique + Form.

  • Each cord’s strength = Cord Level, where Level +2 = high bond strength
  • Level 25 × Cord Level determines the power level of the bond effect
  • Each cord projection takes 1 season unless Lab Total allows for more in parallel

4. Post-Bond Benefits

  • Mental Link: Immediate, constant, and secure telepathic link
  • Casting Enhancement: The psyker may project some powers through the familiar
  • Temporal Shielding: Familiar no longer ages or deteriorates normally
  • Cord Bonuses:
    • Gold Cord: Adds to Warp Perils resistance or backlash control
    • Silver Cord: Adds to focus checks, psychic duels, fatigue mitigation
    • Bronze Cord: Adds to reaction speed, dodge, and kinetic awareness

Example: Bonding a Void-Owl Familiar

A psyker bonds with a semi-ethereal owl found near a collapsed Warp node.

  • Uses 4 Warp Essence (Psychic Theory 2)
  • Projects a Bronze Cord +2 for speed and precision
  • Gains +2 to Initiative and +1 to Parry/Dodge from the familiar’s influence

Notes

  • The familiar must be willing or bound through pact or alignment
  • Only one familiar may be bonded at a time
  • The familiar becomes an Arcane Connection equivalent for the psyker
  • Bond strength can be increased later by projecting additional cords or effects

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